Atrium is designed specifically for creating relevant, tailored, cost-effective heritage mobile apps. We will give you the tools you need to meet your interpretation goals and provide you with beneficial, usable statistics.
How it works:
The Forestry Commission’s National Arboretum at Westonbirt tendered for a mobile game that would engage, educate, and encourage, teenagers - their hardest to reach visitors!
- Engage a hard-to-reach audience
- Enhance visitors’ experience of the Arboretum, not distract from it
- Supply location services and navigation without using GPS or internet connectivity
- Allow for regular content updates without Airsource involvement
Wanting to fully address the requirements of the brief, we decided to design two game types within a single app: TrailQuest. A single-player treasure hunt game with smart path creation and an engaging variety of clues and challenges TeamQuest. A multi-player only game - designed specifically for the youth groups who frequently visit Westonbirt - in which teams must capture trees to build-up their own digital Arboretum.
Both games use Bluetooth Low Energy beacons, mounted on the trees of the arboretum, to trigger challenges and ‘capturing’ of trees. TreeQuests is backed by our Collection Curation System, Atrium, that enables Forestry Commission staff to make changes to the app’s content via an online portal, and see these changes reflected in the app within minutes. No need to plan an app update release months ahead!
Very good way to explore Westonbirt, and it keeps you entertained as you explore the place. A good concept and well thought out. Recommended.
Kids 'n' Castles
Mid-Antrim Heritage Partnership approached Airsource to provide a complete solution to a multi-site mobile engagement project for families visiting two sites in Northern Ireland; Carrickfergus Town Walls and Antrim Castle Gardens.
The sites were very different - Antrim Castle Gardens had benefited from a substantial HLF-funded renovation in the recent past and was popular with local families; Carrickfergus Town Walls represented a more challenging venue, being located close to the tourist destination of Carrickfergus Castle.
- Deliver an engaging heritage experience for families on a limited budget
- Location-based app in an outdoor environment without GPS
- Meet an aggressive timescale for a remote client
Airsource built the “Kids ‘n’ Castles” app in 3 months, meeting all of the constraints posed by the Mid-Antrim Heritage Partnership. Building on their Atrium platform, Airsource were able to invest the client’s budget in a clear, kid-friendly design, conduct on-site user testing for both venues and add two new game types.
The Airsource design team created two characters for the application - Cara and Andy - and advised on content decisions to ensure that the app met the expectations for the desired audience. Several on-site visits were undertaken for beacon installation, usability testing and training.
The kids really enjoyed hunting for locations and playing the games. When we chatted about it after it was lovely to hear that they had learned something too!